Players will never encounter the opposing Realm (enemy players) in a dungeon. Even though most dungeons are able to be traversed by both Factions, all dungeons separate players into serparate instances for each Realm. Common to all dungeons however, is that the end boss is heavily instanced so that only a small amount of players can fight it at the same time, regardless of how many players were in the main area of the dungeon.
Unlike many other MMOs, Warhammer Online attempts to keep the number of people in a dungeon at any one time small, by instancing (interestingly, contrary to the philosophy of minimal instancing in the normal game world - outside of dungeons). In terms of instancing, dungeons come in three varieties:
- Realm Instanced dungeons are only instanced for each side as described above. (Everbody from the same Realm/Faction adventures together in the same instance/version of the dungeon.)
- Warband Instanced dungeons have separate instances for each Warband (a collection of several 6-man Groups) who adventure together but may not necessarily help each other.
- Group Instanced dungeons are instanced per 6-man Group, so that each Group of 6 players (who have previously decided upon who is in their Group) experience a separate version of the dungeon, removed from all other players.
A lair is a type of secret area in the Warhammer Online world. It could possibly be a cave, a dungeon, a mountaintop; somewhere in the zone that is far off the beaten path, and generally disregarded. What makes lairs special, is that there are no quests or directions leading you there, so they are stumbled upon by explorers who enjoy seeing every nook and cranny of the world. By the number of blank Tome of Knowledge entries available to us which regard lairs, we can assume there is one hidden lair in every zone.
Dungeons by Zone編集
|Zone||Dungeon 1||Dungeon 2||Dungeon 3|
|The Blighted Isle|
|Marshes of Madness|
|Black Fire Pass|
|The Badlands||Mount Gunbad|
|Avelorn||The Lost Vale|
|The Chaos Wastes||The Bastion Stair|
|Mountains of Caledor|
|Altdorf||Altdorf Sewers||Temple of Sigmar Crypts||Warplight Tunnels|
|The Inevitable City||The Bilerot Burrow||The Sacellum||The Bloodwrought Enclave|