Murderball is close in style to a death-match with elements of Capture the Flag. When the match begins, a "Murderball", or an artifact of some value, is placed somewhere on the map. Both realms must race to capture the artifact and hold it for as long as possible. Holding the Murderball will earn points for your realm over time, as well as increase the amount of victory points you receive when killing an opposing player. If you are killed while holding the Murderball, the opposing realm will gain twice the normal amount of victory points. The player who was killed while holding the Murderball will drop the artifact, and it will then be free for anyone to grab. The murder ball will constantly damage the player holding it.